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The Playground is Alive: Online Games and the Formation of a Virtual Subculture.
Plaridel Journal of Communication, Media, and Society, [S.l.], v. 5, n. 1, apr. 2008.
ISSN 1656-2534.
Available at: <https://www.journals.upd.edu.ph/index.php/plaridel/article/view/747>. Date accessed: 03 sep. 2025.